Pulse en una miniatura para ir a Google Books.
Cargando... The Wickwire Watch: The Riverfall Chronicles, Book 1por Jacquelyn Hagen
Ninguno Cargando...
Inscríbete en LibraryThing para averiguar si este libro te gustará. Actualmente no hay Conversaciones sobre este libro. sin reseñas | añadir una reseña
Pertenece a las seriesPremios
TRUST NO ONE. It's the first and greatest rule Inkwell Featherfield ever learned. It's also the only way he knows how to survive--besides picking pockets, dodging the law, and using every ounce of his plucky charm. But none of this will be enough to save him now. If only he'd never snooped around a dead man's house. If only he'd never found that pocket watch full of strange magic. If only he'd known the old man had snuffed it at the hands of the ghostly Spektors, or that such dark spirits even existed, because now they're after him. When Ink is approached by an enigmatic group offering to keep him safe, he accepts--only to discover his rescuers are a band of infamous fugitives. Who knew they had a flair for winemaking? Or a penchant for sing-a-longs? Thrust into a world of arcane horrors, powerful politicians, and dangers on every side, the boy has no choice but to finally break his rule and decide who to trust. But with all the secrets, magic, and mystery thickening around him--and the stakes so much higher than he ever imagined--it might just be downright impossible. No se han encontrado descripciones de biblioteca. |
Debates activosNinguno
Google Books — Cargando... GénerosSistema Decimal Melvil (DDC)813.6Literature English (North America) American fiction 21st CenturyValoraciónPromedio:
¿Eres tú?Conviértete en un Autor de LibraryThing. |
The plot is complex but crisply revealed. An orphan, called, among other things, Inkwell Featherfield, picks the wrong pocket and ends up first in the hands of the police, and then, in need of money, running an errand for a journalist. He finds himself pursued by Spektors, of which he has never heard, and is rescued by the notorious Colonists, who are hunted by every right-thinking citizen. (In Ink’s world, this is a bit like being pursued by Black Shuck, and rescued by the Tonton Macoute). He is forcibly brought to the Colonists’ world, a flying island carrying their village, and he has no means to escape. Once there, though, he begins to discover that not everything he has believed is necessarily true, that there is a multitude of sides to every story, and that his favourite motto—trust no-one—is becoming a matter of life and death.
There are a couple of niggles. Inkwell clearly has a backstory, and clearly it is to remain for the time being a mystery. But the lack of information about him means that some of his reticences, including his refusal to trust anyone, do not appear to be grounded in anything in particular. The result is that there can be an unevenness about the effects his early life have had on him, so sometimes it seems forced, as though it is there to serve the plot. Similarly, there are one or two points that feel just too coincidental, that he would be in a particular place, just at the right time to find a particular thing. But they are relatively small points, and they do not spoil either the pace of the adventure nor the fluidity and charm of the storytelling.