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Caverns of Socrates

por Dennis L. McKiernan

Otros autores: Ver la sección otros autores.

MiembrosReseñasPopularidadValoración promediaMenciones
271397,923 (3.57)3
"They called themselves the Black Foxes, a group of adventure gamers who had proved the big winners in the virtual reality tournaments. In the "real world," they were Alice, Caine, Eric, Meredith, and Hiroko - respectively, scientist, doctor, writer, antiquarian book expert, and art gallery owner. But when they became the Black Foxes they were transformed into: a pathfinder, a master healer, a warrior extraordinaire and leader of the Foxes, a bard whose music worked surprising magic, and a syldari Shadowmaster, able to bend the darkness itself to her needs." "They had been chosen to participate in a unique experiment to help test AIVR, a supercomputer with artificial intelligence. Avery, as it was called, would create a virtual reality universe so convincing that the Black Foxes would forget the outside world as they undertook their journey." "And so, under the watchful eyes of researchers, the contest between humans and machine began. Yet no one anticipated losing control of Avery. With the minds and souls of the Black Foxes trapped inside the machine's own private universe, their only hope of returning to the real world lay in carrying out a dangerous and deadly quest to defeat the DemonQueen and beat Avery at his own game...."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved… (más)
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I know some people consider McKiernan the poor man's Tolkien and that's not off base - he's stated many times he did his Iron Tower trilogy as a tribute. Still, I enjoyed them and though I recognized the heavy inspiration Tolkien provided, I think they can stand on their own. I corresponded with McKiernan years back and had my first editions signed by him - he's a really nice guy.

That's why I was bummed by this novel. It's dated, so some of the info on AI (artificial intelligence) has been beaten to death, but I bet if I read it at the time of its release, it would have been somewhat groundbreaking or at least not mainstream understanding. McKiernan must really enjoy the topic - he delves deep and so many years later, so much of it still holds true. That said, the intro was way too long. I just didn't want a heavy thinking read and wasn't expecting one, but the "modern" or "real world" aspects of the book were a heavy mental lift. The other problem was the characters. They seemed less believable in the earth realm than in the other world where they were warrior healers, shadow thieves and other magical beings. I just didn't care for them like I did with his characters from his other books. I think I have one or two other books from his Mithgar world to read, I'm still looking forward to them, but I wouldn't want to revisit this crew. ( )
  Sean191 | May 18, 2020 |
This is a tired story and it's told in a tired manner. Nothing in 'Caverns of Socrates' is original or well-developed and in the end you're left with the impression that you've just read some Frankenstein's Monster of a novel, cobbled together from the corpses of other - better - novels.

It features a cast of characters that made me want to punch them in the face repeatedly. With a shovel. The writing is derivative, unimaginative and it reads like your little brother's demented Harry Potter fan fiction. The kind where Harry has sex with leprechauns before being magically whisked away to Cybertron where Optimus Prime falls in love with him and bears him cyborg children. In short: I'd avoid it. ( )
  Crayne | Jan 30, 2012 |
A group of modern day VR game players signs up to test the ultimate game! A recent series of natural disasters has thrown the world into recession, and one of the more powerful companies left is developing powerful new VR tools. Of course, the players get stuck in the game and become convinced it is real, and must survive and win to get out.
This is heavily based on the online game Gemstone, using basically the GS system that existed at the time. A really good book if you are an online or tabletop game player. ( )
  Karlstar | Sep 24, 2009 |
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Nombre del autorRolTipo de autor¿Obra?Estado
Dennis L. McKiernanautor principaltodas las edicionescalculado
Giancola, DonatoArtista de Cubiertaautor secundarioalgunas edicionesconfirmado
Debes iniciar sesión para editar los datos de Conocimiento Común.
Para más ayuda, consulta la página de ayuda de Conocimiento Común.
Título canónico
Título original
Títulos alternativos
Fecha de publicación original
Personas/Personajes
Información procedente del conocimiento común inglés. Edita para encontrar en tu idioma.
Lugares importantes
Información procedente del conocimiento común inglés. Edita para encontrar en tu idioma.
Acontecimientos importantes
Películas relacionadas
Epígrafe
Información procedente del conocimiento común inglés. Edita para encontrar en tu idioma.
Our job is to escape the cave, look around, then come back and tell the others what we have seen . . . Of course, they won't believe us. --Daniel Kian McKiernan
Dedicatoria
Información procedente del conocimiento común inglés. Edita para encontrar en tu idioma.
To my only daughter, Debbi and to all the Black Foxes scattered across the nation and throughout the world . . . you know who you are
Primeras palabras
Información procedente del conocimiento común inglés. Edita para encontrar en tu idioma.
Lightning jagged across the ebony sky, thunder crashing after.
Citas
Últimas palabras
Información procedente del conocimiento común inglés. Edita para encontrar en tu idioma.
(Haz clic para mostrar. Atención: puede contener spoilers.)
Aviso de desambiguación
Editores de la editorial
Blurbistas
Información procedente del conocimiento común inglés. Edita para encontrar en tu idioma.
Idioma original
DDC/MDS Canónico
LCC canónico

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"They called themselves the Black Foxes, a group of adventure gamers who had proved the big winners in the virtual reality tournaments. In the "real world," they were Alice, Caine, Eric, Meredith, and Hiroko - respectively, scientist, doctor, writer, antiquarian book expert, and art gallery owner. But when they became the Black Foxes they were transformed into: a pathfinder, a master healer, a warrior extraordinaire and leader of the Foxes, a bard whose music worked surprising magic, and a syldari Shadowmaster, able to bend the darkness itself to her needs." "They had been chosen to participate in a unique experiment to help test AIVR, a supercomputer with artificial intelligence. Avery, as it was called, would create a virtual reality universe so convincing that the Black Foxes would forget the outside world as they undertook their journey." "And so, under the watchful eyes of researchers, the contest between humans and machine began. Yet no one anticipated losing control of Avery. With the minds and souls of the Black Foxes trapped inside the machine's own private universe, their only hope of returning to the real world lay in carrying out a dangerous and deadly quest to defeat the DemonQueen and beat Avery at his own game...."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved

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