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Cargando... NetWarriors in C: Programming 3D Multi-Player Games in Cpor Joseph D. Gradecki
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Create sophisticated 3D multiplayer games that work over modems, ethernet networks, and the Internet But who wants to do it from scratch? With this book/CD set, you'll get a 3D game engine and a set of communications utilities that will help you quickly develop your own games. On the CD ROM you'll find: Real-time 3D ray-casting engine (written in C) that can be used to create sophisticated 3D games Visual map editor and other utilities for creating animated monsters, wild texture-mapped walls, and building elaborate mazes Music editor for adding pulse-pounding sound effects and music to your game Code for adding modem, ethernet, and Internet communications for multiplayer excitement Minotaur: a 3D multiplayer game with real-time graphics (source code and executables) Source code and executables for hundreds of games, game demos, game libraries, graphics converters, memory management utilities and more! No se han encontrado descripciones de biblioteca. |
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Google Books — Cargando... GénerosSistema Decimal Melvil (DDC)794.815133The arts Recreational and performing arts Indoor games of skill; board games Electronic and video games Computer programmingClasificación de la Biblioteca del CongresoValoraciónPromedio:
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