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Cargando... Dungeons & Dragons Dungeon Master's Guide: Roleplaying Game Core Rules, 4th Editionpor James Wyatt
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Inscríbete en LibraryThing para averiguar si este libro te gustará. Actualmente no hay Conversaciones sobre este libro. Quite good, actually; stronger than 3E's. ( ) A great new DMG for 4th edition. Unlike other old schoolers I enjoy the new edition from a DM point a view because this version really streamlines the play so there is less time arguing over rules and more time actually roleplaying. The book will help the new DM a lot, but for the most part, as far as advice and tips go, its the same old game. I even like the new cosmology. sin reseñas | añadir una reseña
Pertenece a las seriesDungeons & Dragons 4th Edition (WTC 217507200, and deluxe WTC 219577200) Contenido enGuía/complementario de referencia aPremios
"The Dungeon master's guide features the 4th edition game rules and guidelines for creating and running encounters, adventures, and campaigns. It offers a wealth of advice to new and experienced dungeon masters, and includes essential game rules for awarding experience, distributing treasure, creating nonplayer characters, and adding mighty artifacts to the game"--Cover p. [4]. No se han encontrado descripciones de biblioteca. |
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