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Cargando... Threshold of Democracy: Athens in 403 B.C.por Josiah Ober, Josiah Ober
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"In this updated addition to the Reacting to the Past family, the classroom is transformed into 5th-century Athens, a city divided in the wake of military defeat and open rebellion. With democratic stability uncertain, students must draw from a wide range of perspectives and original source material to approach issues of citizenship, elections, re-militarization, and dissent. Students also engage directly with history through innovative role-playing games, devised by acclaimed pedagogical experts, which develop leadership, speaking, writing, and critical thinking skills in a fun and unique classroom experience"-- No se han encontrado descripciones de biblioteca. |
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Google Books — Cargando... GénerosSistema Decimal Melvil (DDC)320.938Social sciences Political Science Political Science Political situation and conditions Ancient World Greece to 323Clasificación de la Biblioteca del CongresoValoraciónPromedio:
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After nearly three decades of war, Sparta crushed democratic Athens, destroyed its great walls and warships, occupied the city, and installed a brutal regime, “the Thirty Tyrants.” The excesses of the tyrants resulted in civil war, and, as the game begins, they have been expelled and the democracy restored. But doubts about democracy remain, expressed most ingeniously by Socrates and his young supporters. Will Athens retain a political system where all decisions are made by an Assembly of six thousand or so citizens? Will leaders continue to be chosen by random lottery? Will citizenship be broadened to include slaves who fought for the democracy and foreign-born metics who paid taxes in its support? Will Athens rebuild its long walls and warships and again extract tribute from city-states throughout the eastern Mediterranean? These and other issues are sorted out by a polity fractured into radical and moderate democrats, oligarchs, and Socratics, among others.
The debates are informed by Plato’s Republic, as well as excerpts from Thucydides, Xenophon, and other contemporary sources. By examining democracy at its threshold, the game provides the perspective to consider its subsequent evolution.
Reacting to the Past is a series of historical role-playing games that explore important ideas by re-creating the contexts that shaped them. Students are assigned roles, informed by classic texts, set in particular moments of intellectual and social ferment.
An award-winning active-learning pedagogy, Reacting to the Past improves speaking, writing, and leadership skills, promotes engagement with classic texts and history, and builds learning communities. Reacting can be used across the curriculum, from the first-year general education class to “capstone” experiences. A Reacting game can also function as the discussion component of lecture classes, or it can be enlisted for intersession courses, honors programs, and other specialized curricular purposes.