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The Mystery of the Moon Tower (The Pathfinders Society)

por Francesco Sedita

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924296,354 (3.56)Ninguno
"Summer camp just became a whole lot more interesting when five curious kids accept a mysterious project: work together as a team to uncover a series of strange clues, reveal a secret path -- and follow its twists and turns to a legendary treasure! Kyle is a new kid in town who likes to draw. Vic is a cool cheerleader who's secretly a math whiz. Quiet Beth is a history buff, while goofball Harry likes performing magic tricks, with the help of his patient wingman, Nate. Five kids unlikely to form a team, for sure. But then they're thrown together at summer camp, where they watch a grainy old movie about the history of their town, Windrose, and one of its illustrious citizens of a bygone era: the intrepid explorer-inventor Henry Merriweather. He's the one who established their camp. Merriweather's Camp Pathfinders' motto? Plus Ultra: more beyond! The five kids soon find there is indeed 'more beyond' in their pokey town with its weird weather and sudden geysers of smelly air. Deciphering a route of historical markers leads them to Merriweather's old castle, which is lined with ornate, beautiful tiles in hallways that lead to secret rooms full of odd objects -- and where time itself is warped! Kyle, Vic, Beth, Harry, and Nate witness scenes from Merriweather's past and realize his experiments and eccentricities are pointing toward a path -- that could lead to the rumored lost treasure of Windrose. This is the path our heroes are meant to follow, on a journey that will take them back and forth through time, through woods, and across waterways revealed by moonlight, right up to the looming Moon Tower itself -- which holds Merriweather's secret... and the treasure!"--Provided by publisher.… (más)
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Mostrando 4 de 4
Note: I accessed a digital review copy of this book through Edelweiss.
  fernandie | Sep 15, 2022 |
This graphic novel is a fantastic choice for intermediate readers who may not like reading standard books. This story is about a group of friends who join together to look for a lost treasure following clues from a mysterious scientist who disappeared years before. This graphic novel includes dialogue bubbles, thought bubbles, a unique variety of panel shapes, engaging illustrations, and characters that developed throughout the story. I would recommend using this story for helping students who normally don't like reading to find something that they would think is really engaging and challenges them as a reader. Something that is really helpful about this story, along with what I previously mentioned, is that it is a part of a series so if students like it they are able to continue reading more books about this group of friends. ( )
  ChloeMorlan | Apr 23, 2022 |
I don't know what to do with this.

1: I'm glad there's a diverse group of kids on the cover, and that they all have different, cool abilities, but it still centers the white kid as the main character who brings them all together. The authors even have personal stories that they could use but choose not to.

2: The very confusing dream sequence? Memory? at the beginning of the book makes it seem like it's possible that the entire experience is all in Kyle's head, or the plot to a graphic novel he is writing. So maybe all the other characters don't even exist? And the white kid is the only real person?

3: The artwork draws all of the kids with such similar body types and faces, it is often hard to keep the characters separate, especially the boys. And they don't have enough personality to really overcome that.

4: Yes! this is a fantasy with puzzles! Cool! Wait, the set up is ridiculous. They are at camp and somehow manage to find the clearly marked tile trail markers that NO ONE has ever found before that will lead them to undiscovered treasure and save the camp/mansion/town. Really?

I get that this book is intended for kids, but c'mon now. ( )
  jennybeast | Apr 14, 2022 |
Not too much has happened, but Harry's a gem ( )
  DestDest | Jul 14, 2020 |
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"Summer camp just became a whole lot more interesting when five curious kids accept a mysterious project: work together as a team to uncover a series of strange clues, reveal a secret path -- and follow its twists and turns to a legendary treasure! Kyle is a new kid in town who likes to draw. Vic is a cool cheerleader who's secretly a math whiz. Quiet Beth is a history buff, while goofball Harry likes performing magic tricks, with the help of his patient wingman, Nate. Five kids unlikely to form a team, for sure. But then they're thrown together at summer camp, where they watch a grainy old movie about the history of their town, Windrose, and one of its illustrious citizens of a bygone era: the intrepid explorer-inventor Henry Merriweather. He's the one who established their camp. Merriweather's Camp Pathfinders' motto? Plus Ultra: more beyond! The five kids soon find there is indeed 'more beyond' in their pokey town with its weird weather and sudden geysers of smelly air. Deciphering a route of historical markers leads them to Merriweather's old castle, which is lined with ornate, beautiful tiles in hallways that lead to secret rooms full of odd objects -- and where time itself is warped! Kyle, Vic, Beth, Harry, and Nate witness scenes from Merriweather's past and realize his experiments and eccentricities are pointing toward a path -- that could lead to the rumored lost treasure of Windrose. This is the path our heroes are meant to follow, on a journey that will take them back and forth through time, through woods, and across waterways revealed by moonlight, right up to the looming Moon Tower itself -- which holds Merriweather's secret... and the treasure!"--Provided by publisher.

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