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Ruined by Design: How Designers Destroyed the World and What We Can Do to Fix It

por Mike Monteiro

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The world is working exactly as designed. The combustion engine which is destroying our planet's atmosphere and rapidly making it inhospitable is working exactly as we designed it. Guns, which lead to so much death, work exactly as they're designed to work. And every time we "improve" their design, they get better at killing. Facebook's privacy settings, which have outed gay teens to their conservative parents, are working exactly as designed. Their "real names" initiative, which makes it easier for stalkers to re-find their victims, is working exactly as designed. Twitter's toxicity and lack of civil discourse is working exactly as it's designed to work.The world is working exactly as designed. And it's not working very well. Which means we need to do a better job of designing it. Design is a craft with an amazing amount of power. The power to choose. The power to influence. As designers, we need to see ourselves as gatekeepers of what we are bringing into the world, and what we choose not to bring into the world. Design is a craft with responsibility. The responsibility to help create a better world for all. Design is also a craft with a lot of blood on its hands. Every cigarette ad is on us. Every gun is on us. Every ballot that a voter cannot understand is on us. Every time social network's interface allows a stalker to find their victim, that's on us. The monsters we unleash into the world will carry your name. This book will make you see that design is a political act. What we choose to design is a political act. Who we choose to work for is a political act. Who we choose to work with is a political act. And, most importantly, the people we've excluded from these decisions is the biggest (and stupidest) political act we've made as a society.If you're a designer, this book might make you angry. It should make you angry. But it will also give you the tools you need to make better decisions. You will learn how to evaluate the potential benefits and harm of what you're working on. You'll learn how to present your concerns. You'll learn the importance of building and working with diverse teams who can approach problems from multiple points-of-view. You'll learn how to make a case using data and good storytelling. You'll learn to say NO in a way that'll make people listen. But mostly, this book will fill you with the confidence to do the job the way you always wanted to be able to do it. This book will help you understand your responsibilities.… (más)
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This is the shit you need

Designing? Thinking about designing? Responsible for designers? Read this book/manifesto to help stop destroying the world. We all need more rabble rousing in our lives, and Monteiro is showing us how to do it. ( )
  nothingistrue | Apr 21, 2020 |
7/8/19
I don't always write reviews, and when I do, they tend to be more of reactions than "thoughtful analysis." Furthermore, I don't believe I have ever written any kind of review before finishing a book, unless to say that the book was so awful I couldn't finish it. Well, this isn't quite that. I'm commenting now, with half the book yet to go, because I'm irritated by how long it's taking me to get through the damn thing. It's taking me forever because Ruined by Design is sort of ruined by its design, i.e it's an unchecked, unmitigated rant. However, there's enough here to keep me wading in his waters for fear of throwing the baby out with the bath water. Still,ugh... Additional reactions forthcoming.

7/13/19
I'm no further along but continue to see more trains attaching to the car. Monteiro particularly calls out Twitter, Facebook, and Uber as prime examples of designer abetted malfeasance. Today Wired has published an op-ed by Guilluime Chasbot, YouTube's former AI engineer, and The Guardian UK has a piece similar in spirit on Craiglist's Craig Newmark in which he talks about "the way in which social media can be weaponized." Though Newmark doesn't discuss it as a design issue, the interviewer frame it as a problem with the ecosystem, and that does point back to a flaw in the design a la Monteiro.

1/14/20
Phew! Wow, that was sort of a slog but a worthwhile slog. A slog worth enduring, I think. By number of pages, not very long, but a bit much at times in ways aforementioned. Sidenote, Slate's "Evil List" of tech companies who are doing the most harm, was published today. Their definition is evil "in the way Googlers once swore to avoid mission drift, respect their users, and spurn short-term profiteering, even though the company now regularly faces scandals in which it has violated its users’ or workers’ trust. We mean ills that outweigh conveniences. We mean temptations and poison pills and unanticipated outcomes."

Well that's what Ruined by Design is all about. Unfortunately there are too many examples of malfeasance for Monteiro to choose from with more rising to public acknowledgement each day. He tackles some of these exhaustively, but I think the most important stuff is in the last chapters when he makes cases for three interesting and important remedies.

The case for starting a design community: "If we agree that we work within an ethical framework, as most other profession of our caliber do, then we can elevate not just the type of work we do and how we do it, but also the society which that work ends up affecting." Right now many of these companies set themselves up to become their employees' de facto community, which makes might seem like a benevolent benefit to the workers, but is really designed to benefit the company by essentially locking in one's loyalty to the company instead of to the world at large (i.e. service and product users). This is the backbone of incidents such as Mark Zuckerberg's infamous "what's good for Facebook is good for the world."

The case for professional organizations, inc. unions--to set standards, codes of professional conduct, and provide mentorship; to resolve disputes and provide legal representation; and perhaps group benefits and/or financial services. These things would give designers greater freedom to confront or walk away from unethical employers.

The case for licensing and regulation:Licensing practitioners and regulating industries don't solve all problems, but they do provide some sort of accountability. From lawyers and doctors to drivers and realtors and from the airline and financial services industries to nursing homes, these exist, to varying degrees of success, to protect the public from potential harm. I found his arguments here very compelling. Again, these won't prevent bad outcomes, but at least "guarantee" some sort of qualifications to do a job (license) and oversight (regulation).

Most compelling of all, however, is his broad definition of a designer. While ostensibly, he's mostly writing to/for user experience designers, right from the beginning he writes that regardless of whether your job has "designer" in the title, "if you're affecting how a product works in any way whatsoever" or have any impact on a final design, product, service, or result, you're designing, whether it's fashion or Congressional districts. He further qualifies, and quite rightly, that "design is a political act. What we choose to design and more importantly, what we choose not to design, and even more importantly, who exclude from the design process--these are all political acts. ... And he quotes the 20th century designer Victor Papanek, who said, "You are responsible for what you put into the world. And you are responsible for the effects those things have upon the world." That's the crux of the entire book. Read it. Maybe try to live it. ( )
  mpho3 | Jan 16, 2020 |
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The world is working exactly as designed. The combustion engine which is destroying our planet's atmosphere and rapidly making it inhospitable is working exactly as we designed it. Guns, which lead to so much death, work exactly as they're designed to work. And every time we "improve" their design, they get better at killing. Facebook's privacy settings, which have outed gay teens to their conservative parents, are working exactly as designed. Their "real names" initiative, which makes it easier for stalkers to re-find their victims, is working exactly as designed. Twitter's toxicity and lack of civil discourse is working exactly as it's designed to work.The world is working exactly as designed. And it's not working very well. Which means we need to do a better job of designing it. Design is a craft with an amazing amount of power. The power to choose. The power to influence. As designers, we need to see ourselves as gatekeepers of what we are bringing into the world, and what we choose not to bring into the world. Design is a craft with responsibility. The responsibility to help create a better world for all. Design is also a craft with a lot of blood on its hands. Every cigarette ad is on us. Every gun is on us. Every ballot that a voter cannot understand is on us. Every time social network's interface allows a stalker to find their victim, that's on us. The monsters we unleash into the world will carry your name. This book will make you see that design is a political act. What we choose to design is a political act. Who we choose to work for is a political act. Who we choose to work with is a political act. And, most importantly, the people we've excluded from these decisions is the biggest (and stupidest) political act we've made as a society.If you're a designer, this book might make you angry. It should make you angry. But it will also give you the tools you need to make better decisions. You will learn how to evaluate the potential benefits and harm of what you're working on. You'll learn how to present your concerns. You'll learn the importance of building and working with diverse teams who can approach problems from multiple points-of-view. You'll learn how to make a case using data and good storytelling. You'll learn to say NO in a way that'll make people listen. But mostly, this book will fill you with the confidence to do the job the way you always wanted to be able to do it. This book will help you understand your responsibilities.

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