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Patterns of Software: Tales from the Software Community

por Richard P. Gabriel

Otros autores: Christopher W. Alexander (Prólogo)

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In our homes, our schools, and our businesses, computers play an ever-increasing role. But while most of us today can work a computer--albeit with the help of the ever-present computer software manual--we know little about what goes on inside the box and virtually nothing about software designor the world of computer programming.In Patterns of Software, the respected software pioneer and computer scientist, Richard Gabriel, gives us an informative inside look at the world of software design and computer programming and the business that surrounds them. In this wide-ranging volume, Gabriel discusses such topics as whatmakes a successful programming language, how the rest of the world looks at and responds to the work of computer scientists, how he first became involved in computer programming and software development, what makes a successful software business, and why his own company, Lucid, failed in 1994, tenyears after its inception.Perhaps the most interesting and enlightening section of the book is Gabriel's detailed look at what he believes are the lessons that can be learned from architect Christopher Alexander, whose books--including the seminal A Pattern Language--have had a profound influence on the computer programmingcommunity. Gabriel illuminates some of Alexander's key insights--"the quality without a name," pattern languages, habitability, piecemeal growth--and reveals how these influential architectural ideas apply equally well to the construction of a computer program. Gabriel explains the concept ofhabitability, for example, by comparing a program to a New England farmhouse and the surrounding structures which slowly grow and are modified according to the needs and desires of the people who live and work on the farm. "Programs live and grow, and their inhabitants--the programmers--need to workwith that program the way the farmer works with the homestead."Although computer scientists and software entrepreneurs will get much out of this book, the essays are accessible to everyone and will intrigue anyone curious about Silicon Valley, computer programming, or the world of high technology.… (más)
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This book is a colection of essays on four topics. The first concerns applying the ideas of architect Christopher Alexander, author of 'A Pattern Language' to software engineering. Alexander's book also influenced other software designers such as Kent Beck, but Richard Gabriel focuses on 'habitability' of code rather than 'elegance' or abstraction as its measure of goodness.

The second section is autobiographical and it was interesting to read about the author's life and motivations.

The third section was about running the company Lucid in the 1990s. So much effort was poured into LISP at that time and it all went nowhere. Gabriel writes as a bemused ex-CEO; he doesn't give the impression that he knew what he was doing most of the time and he certainly had no prescience about the ultimate fate of his company.

Finally there is a sadly dated section about successful technologies of the 1990s ('Worse is Better').

I found the first sections of the book to be the most interesting, especially the first, which gropes for a better way of making 'good' software. ( )
  questbird | Aug 11, 2017 |
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Richard P. Gabrielautor principaltodas las edicionescalculado
Alexander, Christopher W.Prólogoautor secundariotodas las edicionesconfirmado
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In our homes, our schools, and our businesses, computers play an ever-increasing role. But while most of us today can work a computer--albeit with the help of the ever-present computer software manual--we know little about what goes on inside the box and virtually nothing about software designor the world of computer programming.In Patterns of Software, the respected software pioneer and computer scientist, Richard Gabriel, gives us an informative inside look at the world of software design and computer programming and the business that surrounds them. In this wide-ranging volume, Gabriel discusses such topics as whatmakes a successful programming language, how the rest of the world looks at and responds to the work of computer scientists, how he first became involved in computer programming and software development, what makes a successful software business, and why his own company, Lucid, failed in 1994, tenyears after its inception.Perhaps the most interesting and enlightening section of the book is Gabriel's detailed look at what he believes are the lessons that can be learned from architect Christopher Alexander, whose books--including the seminal A Pattern Language--have had a profound influence on the computer programmingcommunity. Gabriel illuminates some of Alexander's key insights--"the quality without a name," pattern languages, habitability, piecemeal growth--and reveals how these influential architectural ideas apply equally well to the construction of a computer program. Gabriel explains the concept ofhabitability, for example, by comparing a program to a New England farmhouse and the surrounding structures which slowly grow and are modified according to the needs and desires of the people who live and work on the farm. "Programs live and grow, and their inhabitants--the programmers--need to workwith that program the way the farmer works with the homestead."Although computer scientists and software entrepreneurs will get much out of this book, the essays are accessible to everyone and will intrigue anyone curious about Silicon Valley, computer programming, or the world of high technology.

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