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Myth Conceptions por Robert Asprin
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Myth Conceptions (1980 original; edición 1985)

por Robert Asprin

Series: Myth Adventures (2)

MiembrosReseñasPopularidadValoración promediaMenciones
1,932228,567 (3.75)15
Robert Asprin's classic fantasy seriea, now available in eBook! With cover and interior illustrations by Phil Foglio! A Myth-Adventure in Combat... Having defeated the mad wizard, Isstvan, Skeeve and Aahz have taken over the remote inn that was the enemy's hideout. They're generally safe from visitors, and if not, Skeeve's growing magical abilities allow him to disguise himself and his friends as such repulsive serving staff that potential guests flee, screaming. Skeeve has grown bored of studying magic at the isolated inn, however, and one visitor who does not flee offers him an invitation for employment as court magician in the kingdom of Possiltum. Seeing a chance for easy profit and a little on the job training for his apprentice, Aahz agrees, Skeeve defeats the other applicants in a trial of magic to win the position, and that's when the fun really starts - the pair find out they've actually been hired in lieu of a professional national army or mercenaries to defeat a huge military invasion! They've also been used as pawns in a game of influence between the king's advisors... and General Badaxe is particularly unhappy that he got a magician for the kingdom's money instead of a few thousand soldiers. Even if they win, they'll most likely be killed by one court faction or another. What can a poor apprentice wizard and his demon teacher do? # 1 - Call on some good friends. # 2 - Cheat the odds. # 3 - Do whatever it takes to WIN! Weapons of Myth-Destruction... "Now that we've got a minute," Skeeve said, "would you mind telling me what your plan is? "Well," Aahz explained, "the way I figure it, we aren't going to overpower them. There are only seven of us and thousands of them. So the name of the game is Delay and Demoralize... Right off the bat we've got two big weapons going for us,: "The gargoyle and the dragon?" Skeeve put in helpfully. "Fear and Bureaucracy," Aahz said. "What's Bureaucracy?" Skeeve asked. "The organization to get things done that keeps things from getting done," Aahz continued. "In this case, it's called the chain-of-command. An army the size of the one we're facing has to function like a well-oiled machine or it starts tripping over its own feet. I'm betting that if we toss a couple of handfuls of sand into the gears, they'll spend more time fighting each other than us." For once, Skeeve wished he hadn't asked Aahz for an explanation.… (más)
Miembro:callmejacx
Título:Myth Conceptions
Autores:Robert Asprin
Información:Ace (1985), Edition: First Thus, Mass Market Paperback
Colecciones:Reviewed, Recommended, Read (Not Owned), Books I got for FREE
Valoración:****1/2
Etiquetas:Fantasy, Humour, Adventure, Myth

Información de la obra

Myth Conceptions por Robert Asprin (1980)

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» Ver también 15 menciones

Mostrando 1-5 de 22 (siguiente | mostrar todos)
Not as good as 1st book in the series ("Another Fine Myth") but better than the ones after ( )
  dtscheme | Jan 1, 2024 |
Enjoyable to read.
  Canuq | Dec 23, 2022 |
I have always enjoyed fantasy novels and I have a fond place in my heart for campy pun filled fantasy and Robert Asprin definitely writes books that fit the bill. His books remain good although they do not quite stand up to the test of time. ( )
  KateKat11 | Sep 24, 2021 |
(see review on copy 1)
  librisissimo | Sep 30, 2020 |
The saga continues, with new characters, and the development of Skeeve as not quite the hard-bitten magical thief he affects to be.
And Aahz perhaps not as hard-hearted as he affects.

Note: the dates are from most recent re-reading before passing on the books to grandchildren. ( )
  librisissimo | Sep 30, 2020 |
Mostrando 1-5 de 22 (siguiente | mostrar todos)
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» Añade otros autores (3 posibles)

Nombre del autorRolTipo de autor¿Obra?Estado
Robert Asprinautor principaltodas las edicionescalculado
FangornArtista de Cubiertaautor secundarioalgunas edicionesconfirmado
Freas, KellyArtista de Cubiertaautor secundarioalgunas edicionesconfirmado
Freas, PollyArtista de Cubiertaautor secundarioalgunas edicionesconfirmado
Velez, WalterArtista de Cubiertaautor secundarioalgunas edicionesconfirmado
Debes iniciar sesión para editar los datos de Conocimiento Común.
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Of all the various unpleasant ways to be aroused from a sound sleep, one of the worst is the noise of a dragon and a unicorn playing tag.
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Wikipedia en inglés (1)

Robert Asprin's classic fantasy seriea, now available in eBook! With cover and interior illustrations by Phil Foglio! A Myth-Adventure in Combat... Having defeated the mad wizard, Isstvan, Skeeve and Aahz have taken over the remote inn that was the enemy's hideout. They're generally safe from visitors, and if not, Skeeve's growing magical abilities allow him to disguise himself and his friends as such repulsive serving staff that potential guests flee, screaming. Skeeve has grown bored of studying magic at the isolated inn, however, and one visitor who does not flee offers him an invitation for employment as court magician in the kingdom of Possiltum. Seeing a chance for easy profit and a little on the job training for his apprentice, Aahz agrees, Skeeve defeats the other applicants in a trial of magic to win the position, and that's when the fun really starts - the pair find out they've actually been hired in lieu of a professional national army or mercenaries to defeat a huge military invasion! They've also been used as pawns in a game of influence between the king's advisors... and General Badaxe is particularly unhappy that he got a magician for the kingdom's money instead of a few thousand soldiers. Even if they win, they'll most likely be killed by one court faction or another. What can a poor apprentice wizard and his demon teacher do? # 1 - Call on some good friends. # 2 - Cheat the odds. # 3 - Do whatever it takes to WIN! Weapons of Myth-Destruction... "Now that we've got a minute," Skeeve said, "would you mind telling me what your plan is? "Well," Aahz explained, "the way I figure it, we aren't going to overpower them. There are only seven of us and thousands of them. So the name of the game is Delay and Demoralize... Right off the bat we've got two big weapons going for us,: "The gargoyle and the dragon?" Skeeve put in helpfully. "Fear and Bureaucracy," Aahz said. "What's Bureaucracy?" Skeeve asked. "The organization to get things done that keeps things from getting done," Aahz continued. "In this case, it's called the chain-of-command. An army the size of the one we're facing has to function like a well-oiled machine or it starts tripping over its own feet. I'm betting that if we toss a couple of handfuls of sand into the gears, they'll spend more time fighting each other than us." For once, Skeeve wished he hadn't asked Aahz for an explanation.

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