Este sitio utiliza cookies para ofrecer nuestros servicios, mejorar el rendimiento, análisis y (si no estás registrado) publicidad. Al usar LibraryThing reconoces que has leído y comprendido nuestros términos de servicio y política de privacidad. El uso del sitio y de los servicios está sujeto a estas políticas y términos.
"Starring the characters from CRISIS ON INFINITE EARTHS, this CONVERGENCE tie-in title features heroes and villains from the 1970s and 1980s, as they fight amongst one another for alternate Earth supremacy! Legendary creators Len Wein, Jerry Ordway, Paul Levitz and Paul Levitz team with some of the best artists in the industry to tell the continued tales of some of the greatest series of all time, including INFINITY INC, JUSTICE SOCIETY OF AMERICA and WORLD'S FINEST COMICS, as well as stories from the worlds of ACTION COMICS and DETECTIVE COMICS. Collects CONVERGENCE- JUSTICE SOCIETY OF AMERICA #1-2, CONVERGENCE- INFINITY INC. #1-2, CONVERGENCE- DETECTIVE COMICS #1-2, CONVERGENCE- WORLD'S FINEST COMICS #1-2 and CONVERGENCE- ACTION COMICS #1-2."… (más)
Access a version of the below that includes illustrations on my blog.
I'm assuming that what divides the "Crisis" volumes of Convergence from the "Infinite Earths" volumes is that though the characters in all are plucked from Earth-1 in the "Crisis" volumes they come from the other pre-Crisis on Infinite Earths Earths in the "Infinite Earths" volumes. All five stories in this volume are about characters from Earth-2, as the Earth-2 Metropolis was one of the cities scooped up by Telos for his series of battles outside time and space. Power Girl, Robin, and the Huntress represent Earth-2 Metropolis against Moscow from Red Son, the Justice Society of America and the Seven Soldiers of Victory fight the Weaponers of Qward (the first alien planet we've seen on Telos... and not just an alien planet, as Qward was in the antimatter universe pre-Crisis), and Infinity Inc. fights, um, Jonah Hex but he's from the future and has a flying saucer for some reason.
The mechanics and rules of Telos's tournament are still vague and inconsistent, and the set-up of Convergence itself is contrived. Like in the previous volume, Len Wein tries to explain why the characters in his story are in a particular city, but he doesn't do so well: Robin and the Huntress are summoned to a JSA meeting in Metropolis to deal with the red skies of the Crisis, but as they point out, JSA HQ is actually located in New York City! No one in the story explains why the JSA HQ is suddenly in Metropolis, and I'm not sure things are better for flagging it up. The whole book probably could have just used Earth-2 New York, actually, and it would have been less awkward. (Wikipedia informs me Infinity Inc. was based in Los Angeles, so it makes as much sense for them to be in any of these cities. Their story doesn't explain why they're not in LA.)
Actually, let's talk about Wein's story, because his having characters comment on things is out in full force here: the Huntress spends the whole story advocating violence against the Red Son Superman while Robin takes a more diplomatic tack, and then at the end, she's like, "Geeze, I don't know I was so violent. I'm not like that." So why did Wein write it that way to begin with? It actually didn't seem particularly over-the-top to me, so I feel like the story would have got away with it if Wein hadn't lampshaded it. At least there's some nice, moody Denys Cowan and Bill Sienkiewicz art, which is always a treat, and well-suited to the Red Son Moscow scenes especially.
This was a so-so volume on the whole, with the Power Girl and Infinity Inc. stories being pretty meh, and the Seven Soldiers of Victory one being flagrantly uninteresting. I did really like the Justice Society of America story, though; it was actually kind of touching to see these oldsters go into battle one last time, knowing it could be the last, and then walk off into the sunset at the end. I haven't read very much JSA stuff, but I always enjoy it when I do-- that sense of legacy is one of the best parts of DC, and in this legacy-free "New 52" era, Convergence allows for a little touch of it once again.
"Starring the characters from CRISIS ON INFINITE EARTHS, this CONVERGENCE tie-in title features heroes and villains from the 1970s and 1980s, as they fight amongst one another for alternate Earth supremacy! Legendary creators Len Wein, Jerry Ordway, Paul Levitz and Paul Levitz team with some of the best artists in the industry to tell the continued tales of some of the greatest series of all time, including INFINITY INC, JUSTICE SOCIETY OF AMERICA and WORLD'S FINEST COMICS, as well as stories from the worlds of ACTION COMICS and DETECTIVE COMICS. Collects CONVERGENCE- JUSTICE SOCIETY OF AMERICA #1-2, CONVERGENCE- INFINITY INC. #1-2, CONVERGENCE- DETECTIVE COMICS #1-2, CONVERGENCE- WORLD'S FINEST COMICS #1-2 and CONVERGENCE- ACTION COMICS #1-2."
I'm assuming that what divides the "Crisis" volumes of Convergence from the "Infinite Earths" volumes is that though the characters in all are plucked from Earth-1 in the "Crisis" volumes they come from the other pre-Crisis on Infinite Earths Earths in the "Infinite Earths" volumes. All five stories in this volume are about characters from Earth-2, as the Earth-2 Metropolis was one of the cities scooped up by Telos for his series of battles outside time and space. Power Girl, Robin, and the Huntress represent Earth-2 Metropolis against Moscow from Red Son, the Justice Society of America and the Seven Soldiers of Victory fight the Weaponers of Qward (the first alien planet we've seen on Telos... and not just an alien planet, as Qward was in the antimatter universe pre-Crisis), and Infinity Inc. fights, um, Jonah Hex but he's from the future and has a flying saucer for some reason.
The mechanics and rules of Telos's tournament are still vague and inconsistent, and the set-up of Convergence itself is contrived. Like in the previous volume, Len Wein tries to explain why the characters in his story are in a particular city, but he doesn't do so well: Robin and the Huntress are summoned to a JSA meeting in Metropolis to deal with the red skies of the Crisis, but as they point out, JSA HQ is actually located in New York City! No one in the story explains why the JSA HQ is suddenly in Metropolis, and I'm not sure things are better for flagging it up. The whole book probably could have just used Earth-2 New York, actually, and it would have been less awkward. (Wikipedia informs me Infinity Inc. was based in Los Angeles, so it makes as much sense for them to be in any of these cities. Their story doesn't explain why they're not in LA.)
Actually, let's talk about Wein's story, because his having characters comment on things is out in full force here: the Huntress spends the whole story advocating violence against the Red Son Superman while Robin takes a more diplomatic tack, and then at the end, she's like, "Geeze, I don't know I was so violent. I'm not like that." So why did Wein write it that way to begin with? It actually didn't seem particularly over-the-top to me, so I feel like the story would have got away with it if Wein hadn't lampshaded it. At least there's some nice, moody Denys Cowan and Bill Sienkiewicz art, which is always a treat, and well-suited to the Red Son Moscow scenes especially.
This was a so-so volume on the whole, with the Power Girl and Infinity Inc. stories being pretty meh, and the Seven Soldiers of Victory one being flagrantly uninteresting. I did really like the Justice Society of America story, though; it was actually kind of touching to see these oldsters go into battle one last time, knowing it could be the last, and then walk off into the sunset at the end. I haven't read very much JSA stuff, but I always enjoy it when I do-- that sense of legacy is one of the best parts of DC, and in this legacy-free "New 52" era, Convergence allows for a little touch of it once again.
DC Comics Crises: « Previous in sequence | Next in sequence »