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Don't Make Me Think, Revisited: A…
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Don't Make Me Think, Revisited: A Common Sense Approach to Web… (edición 2015)

por Steve Krug (Autor)

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4351243,048 (4.16)3
Hundreds of thousands of Web designers and developers have relied on usability guru Steve Krug's guide to understand the principles of intuitive navigation and information design. Witty, commonsensical, and eminently practical, it's one of the best loved and most recommended books on the subject. It's a core foundational book that every Web designer must internalize to make their designs truly effective. In this substantially revised edition, Steve returns with fresh perspective to reconsider the principles he originally laid out--commenting, amending, amplifying, and offering fresh new examples to underscore their importance. This edition adds an important new chapter on mobile as well as integrating coverage of mobile throughout.… (más)
Miembro:Austinlewis2300
Título:Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (3rd Edition)
Autores:Steve Krug (Autor)
Info:Pearson Education (2015)
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Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability {third edition} por Steve Krug (Author)

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There are some segments that are showing their age but for the most part Krug has a lot of sharp, insightful commentary about design here. ( )
  skolastic | Feb 2, 2021 |
I am a programmer. My idea of a beautiful UI is Nethack. My idea of a great UX is grep. (Hint: You probably don't want me designing a UI, ever.)

But writing a web site, even a dynamic one, is something I have to do as part of my profession, and if nobody else takes on that task, I guess it's on me. And we as developers need empathy in general, let alone an understanding of what is the way that will make as wide an audience feel happiest when using our product (and enabling people to do with what I make what everything that I hope it offers them.)

--

I was designing a webapp to learn some new technology and see if I could get even an amateur hobby web/mobile application under my belt, and was looking for something as thoughtless as "this is how all apps should be designed. Always make them look like this. Always have these pieces here" and so on.

This was the second book I read. The first, Joel Spolsky's [b:User Interface Design for Programmers|41790|User Interface Design for Programmers|Joel Spolsky|https://d.gr-assets.com/books/1385163404s/41790.jpg|41306] was good at at beating into my head the kind of values I needed to approach this from an empathy point of view.

This book gets more into the nuts and bolts, even if at an introductory level. It's the kind of book I'm going to need to own and keep around me as I try to do something very foreign to me, design a web page, and keep referencing to make sure I'm sticking to the framework of though as I'm doing what I'm doing ... when in doubt, skim over the book and reassert that I'm on the right path.

--

I probably haven't digested the material enough to recite it back, but basically, it gives me a little bit of a basic layout for how I should structure an app, but also builds into models of how I should anticipate the user engaging with what I make, how they will scan the app and hunt for things in very different ways than I think when engaging with software, and so on. It gives you practical thoughts on how to think of your product as a tool that people are only using because they want to achieve something and maybe your tool will help them do that.

--

So yeah, my big recommendation is that if you're clueless about UX like me, you'll want to have this book around to reorient yourself around repeatedly, like little mantras and compasses. ( )
  NaleagDeco | Dec 13, 2020 |
Very little content, basically a list of books you should have read instead of this one ( )
  porges | Nov 22, 2020 |
I read this because I need to design a website at work. I thought this was informative and approachable. Some of the text on specific do's and don'ts is aging but for the most part the principles espoused hold up in 2018. ( )
  DerekCaelin | May 5, 2020 |
Quick guide through some things to keep in mind around web usability. Worth a read, took a couple hours on a Friday afternoon.

As it promises, it's all "advanced common sense," it's organized very clearly, and it's very short.

Main takeaways:
- don't confuse the user
- users don't peruse websites, they glance at what seems interesting
- users are only trying to do a few things so those things should be easy
- without physical intuition we need to pay extra attention to avoid confusing users about 'where they are'

- usability testing jankily, early and often is important and easy ( )
  haagen_daz | Jun 6, 2019 |
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Hundreds of thousands of Web designers and developers have relied on usability guru Steve Krug's guide to understand the principles of intuitive navigation and information design. Witty, commonsensical, and eminently practical, it's one of the best loved and most recommended books on the subject. It's a core foundational book that every Web designer must internalize to make their designs truly effective. In this substantially revised edition, Steve returns with fresh perspective to reconsider the principles he originally laid out--commenting, amending, amplifying, and offering fresh new examples to underscore their importance. This edition adds an important new chapter on mobile as well as integrating coverage of mobile throughout.

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