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Three heroes join forces to save Phlan in this action-packed fantasy novel based on the Dungeons & Dragons computer game of the same name A possessed dragon commands the undead armies of Valhingen Graveyard and the beasts from the ruins of Phlan. In the midst of this chaos stand three heroes: Shal Bal, a spellcaster, seeks to avenge the death of her wizard master, while Ren--a ranger thief--sets out on a revenge quest of his own, intent on evening the score between himself and the assassin who murdered his beloved Tempest. And then there's Tarl Desanea, a cleric-warrior who has seen just what kind of devastation the army of Valhingen Graveyard can wreak. He has witnessed far too many friends die at the hands of the undead horde. When fate brings the trio together at the Laughing Goblin Inn, they are brought before the head of the Council of Ten. Under the command of Porphyrys Cadorna, they embark on dangerous missions throughout the realm, only to discover their newfound advisor is not who they presumed him to be. Now, it's up to Shal, Ren, and Tarl to deliver Phlan--and the entire Moonsea--from the possession of evil reincarnate: Tyranthraxus.… (más)
I remember playing the original gold box computer game, which is better and the rewrite for NWN. So I had to read this book even if it was a drag. In the end I really liked it. What I found I liked the most was the pace, simplicity and immersion into the actual DND game setting. It is like the original Diablo game, simple and enjoyable.
Don't expect a ton of drama or a tightly woven who done it. It is a hack and slash book which tells a story probably written for younger readers. It is probably most enjoyed by DND players of the pencil and paper game or the computer games. ( )
Decent example of how a Dungeons and Dragons adventure should run and an interesting read as well but considering the author skips over 60-70% of the computer game, it doesn't match up well with the original. ( )
Información procedente del conocimiento común inglés.Edita para encontrar en tu idioma.
To Dad and Aleta. --J.C.H.
To my wife, Janean, and my kids, Breck, Jim, and Theon, because sometimes they're way cool. --J.M.W.
To my mother. Thanks, Mom, for making me take that typing class. You were right and I was wrong. --J.M.W.
To my dear husband, Richard, whose undying faith and love are more than I could have hoped for. --A.K.B.
Primeras palabras
Información procedente del conocimiento común inglés.Edita para encontrar en tu idioma.
Shal had spent days scouring the markets and traders' shops of Eveningstar and Arabel, the two towns nearest to the keep of her master, the Great Ranthor of Cormyr.
"Not again! It won't happen again!"
Citas
Últimas palabras
Información procedente del conocimiento común inglés.Edita para encontrar en tu idioma.
"Take as many yards as you need! I'm not getting any smaller, you know!"
Three heroes join forces to save Phlan in this action-packed fantasy novel based on the Dungeons & Dragons computer game of the same name A possessed dragon commands the undead armies of Valhingen Graveyard and the beasts from the ruins of Phlan. In the midst of this chaos stand three heroes: Shal Bal, a spellcaster, seeks to avenge the death of her wizard master, while Ren--a ranger thief--sets out on a revenge quest of his own, intent on evening the score between himself and the assassin who murdered his beloved Tempest. And then there's Tarl Desanea, a cleric-warrior who has seen just what kind of devastation the army of Valhingen Graveyard can wreak. He has witnessed far too many friends die at the hands of the undead horde. When fate brings the trio together at the Laughing Goblin Inn, they are brought before the head of the Council of Ten. Under the command of Porphyrys Cadorna, they embark on dangerous missions throughout the realm, only to discover their newfound advisor is not who they presumed him to be. Now, it's up to Shal, Ren, and Tarl to deliver Phlan--and the entire Moonsea--from the possession of evil reincarnate: Tyranthraxus.
Don't expect a ton of drama or a tightly woven who done it. It is a hack and slash book which tells a story probably written for younger readers. It is probably most enjoyed by DND players of the pencil and paper game or the computer games. ( )