EtiquetaAD10 How To
Incluye: AD10 How To, ad10 how to
Obras etiquetadas
Etiquetado más a menudo | Ponderado | Recientemente popular | Publicado recientemente — Filtrar: Ninguno (editar)
- Illustration that Works: Professional Techniques for Artistic and Commercial Success por Greg Houston (1 veces)
- Game Engine Architecture, Second Edition por Jason Gregory (1 veces)
- How to Draw Fantasy Art: Create Amazing Fantasy Characters por Steve Beaumont (1 veces)
- Gesture Drawing for Animation por Walt Stanchfield (1 veces)
- Eargle's The Microphone Book: From Mono to Stereo to Surround - A Guide to Microphone Design and Application por Ray A. Rayburn (1 veces)
- How to Do Things with Videogames (Electronic Mediations) por Ian Bogost (1 veces)
- Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps por Gabe Zichermann (1 veces)
- How to Draw and Paint Fantasy Architecture: From Ancient Citadels and Gothic Castles to Subterranean Palaces and Floating Fortresses por Rob Alexander (1 veces)
- Framed Ink: Drawing and Composition for Visual Storytellers por Marcos Mateu-Mestre (1 veces)
- Imaginative Realism: How to Paint What Doesn't Exist por James Gurney (1 veces)
- Game Development Essentials: An Introduction por Jeannie Novak (1 veces)
- Ideas for the Animated Short: Finding and Building Stories por Karen Sullivan (1 veces)
- Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design por Karen Collins (1 veces)
- Force: Character Design from Life Drawing por Mike Mattesi (1 veces)
- Game Design Workshop: A Playcentric Approach to Creating Innovative Games por Tracy Fullerton (1 veces)
- Going Digital por Brad Hill (1 veces)
- Better Game Characters by Design: A Psychological Approach por Katherine Isbister (1 veces)
- Game Writing Handbook por Rafael Chandler (1 veces)
- Force: Dynamic Life Drawing for Animators por Mike Mattesi (1 veces)
- The Game Asset Pipeline por Ben Carter (1 veces)
- Game Creation and Careers: Insider Secrets from Industry Experts por Marc Saltzman (1 veces)
- Game Coding Complete por Mike McShaffry (1 veces)
- How to Write for Animation por Jeffrey Scott (1 veces)
- El dibujo de figura en todo su valor por Andrew Loomis (1 veces)
- How to Read a Person Like a Book por Gerard I. Nierenberg (1 veces)
Usan esta etiqueta
futureworkslibrary (27)Etiquetados recientemente
Google Books Ngram Viewer
Datos de Books Ngram Viewer