Imagen del autor
85+ Obras 1,485 Miembros 2 Reseñas

Sobre El Autor

Créditos de la imagen: Photo by Kurzon

Series

Obras de Rick Priestley

Warhammer fantasía : El juego de rol (primera edición) (1986) — Diseñador — 210 copias
Warhammer 40.000 (tercera edición) (1998) — Autor — 119 copias
Warhammer 40,000 (5th Edition) (2008) — Autor — 99 copias
Warhammer 40.000 (cuarta edición) (2004) — Autor — 59 copias
Mordheim Rulebook (1999) — Autor — 39 copias
Codex: Eldar (2nd Edition) (1994) 31 copias
Warhammer Armies: Dogs of War (5th Edition) (1998) — Autor — 22 copias
Warhammer: Ancient Battles (1992) 22 copias
Necromunda (Necromunda) (1995) 22 copias
Codex Imperialis (1993) 22 copias
Judge Dredd: The Role-Playing Game (1985) — Autor — 14 copias
Gorkamorka:Da Uvver Book (1997) — Autor — 14 copias
Warmaster (2000) 13 copias
Index Astartes I (2002) — Autor — 11 copias
Necromunda: Underhive (2003) (2003) — Autor — 9 copias
'Ere We Go (1991) — Autor — 9 copias
Warmaster Ancients (2005) — Autor — 9 copias
Warhammer Siege (1988) 7 copias
Gorkamorka: Da Roolz (1997) 7 copias
Necromunda Sourcebook (1995) 7 copias
Warhammer 40,000: Compilation (1991) — Autor — 5 copias
Renegades (1992) — Autor — 3 copias
Warhammer: Battle Magic (1992) 3 copias
Terror of the Lichemaster (1986) — Autor — 1 copia
Leonatos: Blood Angel Captain (Warhammer Warriors) (1999) — Diseñador — 1 copia
Eldar Exarch (Warhammer Warriors) (1999) — Diseñador — 1 copia
Ephrael Stern: Sister of Battle (Warhammer Warriors) (1999) — Diseñador — 1 copia
Space Marine 2nd Edition rulebook (1991) — Autor — 1 copia
Tyranid Warrior (Warhammer Warriors) (1999) — Diseñador — 1 copia
Warhammer: Rulebook (1992) 1 copia
The Citadel Journal Spring 87 (1987) — Editor — 1 copia
The Citadel Journal Spring 86 (1986) — Editor — 1 copia
The Second Citadel Journal (1985) — Editor — 1 copia
The Citadel Journal 23 (1997) — Editor; Introducción — 1 copia

Obras relacionadas

Dark Heresy: Core Rulebook (2008) — Contribuidor, algunas ediciones172 copias
Warhammer Fantasy Roleplay (2nd Edition) (2005) — Contribuidor — 141 copias
Sigmar's Heirs (2005) — Contribuidor, algunas ediciones50 copias
Realm of Chaos: Slaves to Darkness (1988) — Contribuidor — 48 copias
Tome of Corruption (2006) — Diseñador, algunas ediciones47 copias
Codex: Eldar (3rd Edition) (1999) — Autor — 41 copias
Enanos : Ejércitos Warhammer (sexta edición) (2000) — Contribuidor — 23 copias
El Imperio : Ejércitos Warhammer (sexta edición) (2000) — Contribuidor — 17 copias
Collecting and Painting Wargames Armies (1998) — Contribuidor, algunas ediciones13 copias
Warhammer Armies (1991) — Contribuidor — 9 copias
Manuscritos de Altdorf (2001) — Contribuidor — 7 copias
White Dwarf 99 (1988) — Autor — 6 copias
Tamurkhan: The Throne of Chaos (2011) — Contribuidor — 5 copias
Warhammer Dark Shadows (2001) — Contribuidor, algunas ediciones5 copias
White Dwarf 115 (1989) — Diseñador — 4 copias
White Dwarf 178 (1994) — Contribuidor — 4 copias
Index Chaotica: Apocrypha (2016) — Contribuidor — 4 copias
White Dwarf 98 (1988) — Autor — 4 copias
White Dwarf 48 (1983) — Contribuidor — 4 copias
White Dwarf 97 (1988) — Contribuidor — 4 copias
White Dwarf 104 (1988) — Contribuidor — 4 copias
White Dwarf 191 (1995) — Contribuidor — 3 copias
White Dwarf 101 (1988) — Contribuidor — 3 copias
White Dwarf 100 (1988) — Contribuidor — 3 copias
White Dwarf 96 (1987) — Contribuidor — 3 copias
White Dwarf 94 (1987) — Contribuidor — 3 copias
White Dwarf 137 (1991) — Contribuidor — 3 copias
White Dwarf 146 (1992) — Contribuidor, algunas ediciones2 copias
White Dwarf 337 (2008) — Contribuidor, algunas ediciones2 copias
White Dwarf 144 (1991) — Contribuidor, algunas ediciones2 copias
White Dwarf 209 (1997) — Contribuidor — 2 copias
White Dwarf 257 (2001) — Contribuidor — 2 copias
White Dwarf 250 (2000) — Contribuidor — 2 copias
White Dwarf 173 (1994) — Contribuidor — 2 copias
White Dwarf 211 (1997) — Contribuidor — 2 copias
White Dwarf 249 (2000) — Contribuidor — 2 copias
White Dwarf 141 (1991) — Contribuidor, algunas ediciones2 copias
White Dwarf 185 (1995) — Contribuidor — 2 copias
White Dwarf 189 (1995) — Contribuidor — 2 copias
White Dwarf 190 (1995) — Contribuidor — 2 copias
White Dwarf 192 (1995) — Contribuidor — 2 copias
White Dwarf 216 (1997) — Contribuidor — 2 copias
White Dwarf 181 (1995) — Contribuidor — 2 copias
White Dwarf 136 (1991) — Contribuidor — 2 copias
White Dwarf 140 (1991) — Contribuidor, algunas ediciones2 copias
White Dwarf 102 (1988) — Contribuidor — 2 copias
White Dwarf 119 (1989) — Contribuidor — 2 copias
White Dwarf 138 (1991) — Contribuidor — 2 copias
White Dwarf 108 (1988) — Contribuidor — 2 copias
The Talisman Dungeon (1987) — Designer/developer — 2 copias
White Dwarf 125 (1990) — Contribuidor — 2 copias
White Dwarf 116 (1989) — Contribuidor — 2 copias
White Dwarf 105 (1988) — Contribuidor — 2 copias
Warlock 6 (1985) — Contribuidor — 2 copias
White Dwarf 95 (1987) — Contribuidor — 2 copias
White Dwarf 133 (1991) — Contribuidor — 2 copias
White Dwarf 93 (1987) — Contribuidor — 2 copias
White Dwarf 217 (1998) — Contribuidor — 2 copias
White Dwarf 135 (1991) — Contribuidor — 2 copias
White Dwarf 243 (2000) — Contribuidor — 1 copia
White Dwarf 244 (2000) — Contribuidor — 1 copia
White Dwarf 245 (2000) — Contribuidor — 1 copia
White Dwarf 246 (2000) — Contribuidor — 1 copia
White Dwarf 247 (2000) — Contribuidor — 1 copia
White Dwarf 212 (1997) — Contribuidor — 1 copia
White Dwarf 338 (2008) — Contribuidor — 1 copia
Codicium imperialis VI : Los Lobos Espaciales (2000) — Contribuidor — 1 copia
White Dwarf 152 (1992) — Contribuidor — 1 copia
White Dwarf 251 (2000) — Contribuidor — 1 copia
White Dwarf 252 (2000) — Contribuidor — 1 copia
White Dwarf 253 (2001) — Contribuidor — 1 copia
White Dwarf 254 (2001) — Contribuidor — 1 copia
White Dwarf 255 (2001) — Contribuidor — 1 copia
White Dwarf 256 (2001) — Contribuidor — 1 copia
White Dwarf 258 (2001) — Contribuidor — 1 copia
White Dwarf 265 (2002) — Contribuidor — 1 copia
White Dwarf 339 (2008) — Contribuidor, algunas ediciones1 copia
The Third Citadel Compendium (1985) — Contribuidor — 1 copia
The First Citadel Compendium (1983) — Autor — 1 copia
The Citadel Journal Spring 85 (1985) — Contribuidor — 1 copia
White Dwarf 206 (1997) — Contribuidor — 1 copia
White Dwarf 207 (1997) — Contribuidor — 1 copia
White Dwarf 177 (1994) — Contribuidor — 1 copia
White Dwarf 205 (1997) — Contribuidor — 1 copia
White Dwarf 121 (1990) — Contribuidor — 1 copia
White Dwarf 143 (1991) — Contribuidor, algunas ediciones1 copia
White Dwarf 132 (1990) — Contribuidor — 1 copia
White Dwarf 131 (1990) — Contribuidor — 1 copia
White Dwarf 130 (1990) — Contribuidor — 1 copia
White Dwarf 129 (1990) — Contribuidor — 1 copia
White Dwarf 128 (1990) — Contribuidor — 1 copia
White Dwarf 127 (1990) — Contribuidor — 1 copia
White Dwarf 124 (1990) — Contribuidor — 1 copia
White Dwarf 122 (1990) — Contribuidor — 1 copia
White Dwarf 120 (1989) — Contribuidor — 1 copia
White Dwarf 149 (1992) — Contribuidor, algunas ediciones1 copia
White Dwarf 118 (1989) — Contribuidor — 1 copia
White Dwarf 117 (1989) — Contribuidor — 1 copia
White Dwarf 114 (1989) — Contribuidor — 1 copia
White Dwarf 113 (1989) — Contribuidor — 1 copia
White Dwarf 112 (1989) — Contribuidor — 1 copia
White Dwarf 107 (1988) — Contribuidor — 1 copia
White Dwarf 106 (1988) — Contribuidor — 1 copia
White Dwarf 103 (1988) — Contribuidor — 1 copia
White Dwarf 156 (1992) — Contribuidor — 1 copia
White Dwarf 148 (1992) — Contribuidor — 1 copia
White Dwarf 150 (1992) — Contribuidor — 1 copia
White Dwarf 204 (1996) — Contribuidor — 1 copia
White Dwarf 172 (1994) — Contribuidor — 1 copia
White Dwarf 202 (1996) — Contribuidor — 1 copia
White Dwarf 198 (1996) — Contribuidor — 1 copia
White Dwarf 195 (1996) — Contribuidor — 1 copia
White Dwarf 194 (1996) — Contribuidor — 1 copia
White Dwarf 188 (1995) — Contribuidor — 1 copia
White Dwarf 184 (1995) — Contribuidor — 1 copia
White Dwarf 183 (1995) — Contribuidor — 1 copia
White Dwarf 182 (1995) — Contribuidor — 1 copia
White Dwarf 180 (1994) — Contribuidor — 1 copia
White Dwarf 171 (1994) — Contribuidor — 1 copia
White Dwarf 151 (1992) — Contribuidor, algunas ediciones1 copia
White Dwarf 168 (1993) — Contribuidor — 1 copia
White Dwarf 167 (1993) — Contribuidor — 1 copia
White Dwarf 166 (1993) — Contribuidor — 1 copia
White Dwarf 165 (1993) — Contribuidor — 1 copia
White Dwarf 163 (1993) — Contribuidor — 1 copia
White Dwarf 162 (1993) — Contribuidor — 1 copia
White Dwarf 161 (1993) — Contribuidor — 1 copia
White Dwarf 160 (1993) — Contribuidor — 1 copia
White Dwarf 159 (1993) — Contribuidor — 1 copia
White Dwarf 154 (1992) — Contribuidor — 1 copia
White Dwarf 222 (1998) — Contribuidor — 1 copia

Etiquetado

Conocimiento común

Fecha de nacimiento
1959-03-29
Género
male
Nacionalidad
UK
Relaciones
Priestley, Lindsey (spouse)
Organizaciones
Games Workshop
Warlord Games

Miembros

Reseñas

Warhammer 40,000
Games Workshop / Black Library

Warhammer 40,000 (hereafter Warhammer 40K) is epic space fantasy at its most nightmarishly dystopian. As in many other science fiction and fantasy scenarios, humanity must be defended at all costs. A military roleplaying game developed in the UK in the 1980s by Games Workshop, Warhammer 40K evolved into a multifaceted setting. The RPG presents many examples that could answer the question, “What does it mean to be human?” On this occasion, I’m choosing to focus on the Space Marines.

In the far future, the human race has many enemies. These range from political dissidents to religious heretics on one end to ravenous aliens like the Tyranids, the corrupting influences of Chaos daemons, and the ever-present Orks. (Unlike Tolkien’s creations, Games Workshop based their Ork design on soccer hooligans.) How is humanity even to stand a chance amidst all the daemons, heretics, and aliens? I don’t play the game, but I am an avid reader of Black Library’s countless novels associated with Warhammer 40K. It’s Guilty Pleasure reading I discovered while a grad student. While writing quality varies with the writer, the game setting is wonderfully complex and the set-piece battle scenes are enjoyable to read.

The Imperium of Man operates as the bulwark against these various enemies. Aiding in its perpetual struggle, the Imperium possesses Inquisitors, Commissars, the Imperial Guard, and the Space Marines. Wasn’t expecting the Inquisition? To those who don’t, they have harsh punishments. This dystopia is utterly lacking in comfy chairs, soft pillows, and two, no three! three last chances. Commissars are styled after the ones in the Soviet Union and their uniform design is reminiscent of the Nazis. The Imperial Guard is the Imperium’s vast Redshirt Army (the trope name taken from Tvtropes.com) of the untold billions who were recruited or volunteered. But the cream of the crop are the Space Marines, humanity’s last best hope for salvation.

Space Marines are nothing like their human counterparts in the Imperial Guard. Standing at nine feet, genetically modified, with redundant internal organs, and, on occasion, other specific superpowers, the Space Marines push the envelope of humanity. Herein lay the internal paradox of Warhammer 40K. The Imperium of Man is, by necessity, hierarchical, absolutist, dictatorial, religiously tyrannical, and racist. But not racist in the narrow sense like with Nazi ideology or the KKK, but in a broader sense, one that sees humanity as the Superior Race. Does that make Space Marines superior to humans? Some, like the traitorous Warmaster Horus, seem to think so. He rebelled against the Emperor, sided with Chaos, and set about tearing the Imperium asunder in a galaxy-spanning civil war.

The paradox of the Space Marines would never be voiced in-game by a character, since he or she would be crushed or annihilated for spreading such foul thoughts of sedition. But how can one defend the genetic purity of the human race with genetically modified superwarriors? It’s an inescapable conundrum, because without the Space Marines, humanity would face immediate obliteration. Space Marines do not reproduce like humans either, with dead Space Marines having their gene-seeds harvested by Space Marine medics. They are closer to clones, albeit with the exceptional actual human recruited into the fold. Unlike humans, Space Marines do not die from old age, although they definitely can get killed. The immortality and clone-like nature set them further apart from humanity. In addition, a legion like the Space Wolves have non-human superpowers. Space Wolves, when given to a certain warfare-induced madness, unsheathe a set of wolf fangs and behave like Viking werewolves. (Yes, these are the good guys.) Except for being bipedal and having opposable thumbs, the Space Marine has very few similarities with the humans they are sworn to defend. (A more realistic example would be France’s Foreign Legion, sworn to defend France yet comprised of foreign and colonial volunteers.)

During the Great Crusade that occurred in the 30,000s, prior to the Horus Heresy, the Space Marines fanned out from Earth to reclaim the millions of inhabited worlds for the greater glory of the Emperor. In these campaigns, the Space Marines committed countless acts of genocide. The genocides came in various forms — against alien species, humans under daemonic possession, and political dissidents. In one story, the Space Marines slaughter several thousand humans, not because they worshiped the Emperor as a god, but because they were worshiping him in the wrong manner.

Over the last couple years, the Black Library, the publishing arm of Games Workshop, has published an ongoing series chronicling the Horus Heresy. Unlike Warhammer 40K with its decrepit Emperor, crumbling galactic infrastructure, and perpetual threat of human extinction, readers of the Horus series enjoy seeing the Imperium of War in its nascent glory. Amidst the countless conquests and victories, we see the Emperor in his youthful vigor. Put another way, the Space Marine is superhuman, the Primarchs who run the Space Marine legions are superior Space Marines, the Warmaster Horus stands superior above all the Primarchs, and the Emperor of Mankind stands above Horus like a living god.

In the dark dystopian vision of Warhammer 40K, being human means life in the most Hobbesian sense: cold, nasty, brutish, and short. Yet the preciousness of humanity means creating an arrayed internal and external defense system to preserve this weak little species. Coming to the human’s aid is the Space Marine; and while not human in the pure genetic sense, the Space Marine will die to save the human species from any foe foolish enough to cross his path. Chainsword optional.

https://driftlessareareview.com/2012/04/06/cclap-fridays-on-being-human-warhamme...
… (más)
 
Denunciada
kswolff | Sep 20, 2020 |
Ever wanted to enforce the laws in Mega-City One? Ride your department-issued warbike and use a Lawgiver in the name of the Law? Well, probably not; but if you did, this would be the game to play. Based on the popular UK comic book, the Judge Dredd game is long on action and gear, and rather short on characterization (just like the source material). It's a good simulation of the source material.
½
 
Denunciada
BruceCoulson | Jan 22, 2014 |

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Estadísticas

Obras
85
También por
134
Miembros
1,485
Popularidad
#17,291
Valoración
½ 3.7
Reseñas
2
ISBNs
107
Idiomas
6

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