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Cargando... Gadgets and Games (Design and Engineering)por Chris Oxlade
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Did you know that all gadgets and games have a life cycle? That's what we call the stages from their design, manufacture, and sale to their use, maintenance, and disposal. This book explains what happens during these stages, such as prototyping, the sourcing of components, the production process, the decisions made by designers and engineers, and recycling. No se han encontrado descripciones de biblioteca. |
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![]() GénerosSistema Decimal Melvil (DDC)688.7Technology Manufacture of products for specific uses Other final products, and packaging technology Toys and Outdoor EquipmentClasificación de la Biblioteca del CongresoValoraciónPromedio: No hay valoraciones.¿Eres tú?Conviértete en un Autor de LibraryThing. |