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Cargando... Make It So (edición 2012)por Nathan Shedroff, Christopher Noessel
Información de la obraMake It So: Interaction Design Lessons from Science Fiction por Nathan Shedroff
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InscrÃbete en LibraryThing para averiguar si este libro te gustará. Actualmente no hay Conversaciones sobre este libro. Commenting or reflecting on the futuristic interaction techniques of science fiction movies may be something that most interaction designers have done at one point or another. This book takes that pastime to a whole new level, analyzing a wide selection of science fiction technologies and technology uses from an interaction design point of view. The result is fun and entertaining, and not entirely without inspirational value. sin reseñas | añadir una reseña
Many designers enjoy the interfaces seen in science fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these “outsider” user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful. No se han encontrado descripciones de biblioteca. |
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